2019
IJCAI
IJCAI 2019
Possibilistic Games with Incomplete Information
Abstract
Bayesian games offer a suitable framework for games where the utility degrees are additive in essence. This approach does nevertheless not apply to ordinal games, where the utility degrees do not capture more than a ranking, nor to situations of decision under qualitative uncertainty. This paper proposes a representation framework for ordinal games under possibilistic incomplete information (π-games) and extends the fundamental notion of Nash equilibrium (NE) to this framework. We show that deciding whether a NE exists is a difficult problem (NP-hard) and propose a Mixed Integer Linear Programming (MILP) encoding. Experiments on variants of the GAMUT problems confirm the feasibility of this approach.
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Interdisciplinary Bridge
— Artificial Intelligence and Mathematics & Optimization
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Keyword Pioneer
— mixed integer linear programming
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Cross-Pollinator
— Artificial Intelligence, Computer Science, Deep Learning, Machine Learning, Mathematics & Optimization, Reinforcement Learning