2019 UAI UAI 2019

Convergence Analysis of Gradient-Based Learning in Continuous Games

Abstract

Considering a class of gradient-based multi-agent learning algorithms in non-cooperative settings, we provide convergence guarantees to a neighborhood of a stable Nash equilibrium. In particular, we consider continuous games where agents learn in 1) deterministic settings with oracle access to their gradient and 2) stochastic settings with an unbiased estimator of their gradient. We also study the effects of non-uniform learning rates, which causes a distortion of the vector field that can alter which equilibrium the agents converge to and the path they take. We support the analysis with numerical examples that provide insight into how one might synthesize games to achieve desired equilibria.

🚀 Conference Pioneer — UAI 2019
🌉 Interdisciplinary Bridge — Artificial Intelligence and Machine Learning and Mathematics & Optimization
🧭 Keyword Pioneer — continuous game
🐝 Cross-Pollinator — Artificial Intelligence, Computer Science, Deep Learning, Interdisciplinary, Machine Learning, Mathematics & Optimization, Natural Language Processing, Reinforcement Learning