2019
AAAI
AAAI 2019
Computer Generation of Birds of a Feather Puzzles
Abstract
Abstract In this article, we describe a computer-aided design process for generating high-quality Birds of a Feather solitaire card puzzles. In each iteration, we generate puzzles via combinatorial optimization of an objective function. After solving and subjectively rating such puzzles, we compute objective puzzle features and regress our ratings onto such features to provide insight for objective function improvements. Through this iterative improvement process, we demonstrate the importance of the halfway solvability ratio in quality puzzle design. We relate our observations to recent work on tension in puzzle design, and suggest next steps for more efficient puzzle generation.
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Conference Pioneer
— AAAI 2019
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Interdisciplinary Bridge
— Artificial Intelligence and Mathematics & Optimization
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Keyword Pioneer
— puzzle generation
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Cross-Pollinator
— Artificial Intelligence, Computer Science, Computer Vision, Data Science & Analytics, Deep Learning, Healthcare & Medicine, Interdisciplinary, Knowledge & Reasoning, Machine Learning, Mathematics & Optimization, Natural Language Processing, Reinforcement Learning, Robotics, Security & Privacy, Speech & Audio