2020
AAAI
AAAI 2020
BattleNet: Capturing Advantageous Battlefield in RTS Games (Student Abstract)
Abstract
Abstract In a real-time strategy (RTS) game, StarCraft II, players need to know the consequences before making a decision in combat. We propose a combat outcome predictor which utilizes terrain information as well as squad information. For training the model, we generated a StarCraft II combat dataset by simulating diverse and large-scale combat situations. The overall accuracy of our model was 89.7%. Our predictor can be integrated into the artificial intelligence agent for RTS games as a short-term decision-making module.
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Interdisciplinary Bridge
— Artificial Intelligence and Machine Learning
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Keyword Pioneer
— combat outcome prediction
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Cross-Pollinator
— Artificial Intelligence, Computer Science, Data Science & Analytics, Deep Learning, Machine Learning, Mathematics & Optimization, Reinforcement Learning, Robotics