2021
ACL
ACL 2021
SHAPELURN: An Interactive Language Learning Game with Logical Inference
Abstract
AbstractWe investigate if a model can learn natural language with minimal linguistic input through interaction. Addressing this question, we design and implement an interactive language learning game that learns logical semantic representations compositionally. Our game allows us to explore the benefits of logical inference for natural language learning. Evaluation shows that the model can accurately narrow down potential logical representations for words over the course of the game, suggesting that our model is able to learn lexical mappings from scratch successfully.
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Interdisciplinary Bridge
— Artificial Intelligence and Machine Learning and Natural Language Processing
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Cross-Pollinator
— Artificial Intelligence, Computer Science, Computer Vision, Data Science & Analytics, Deep Learning, Healthcare & Medicine, Interdisciplinary, Knowledge & Reasoning, Machine Learning, Mathematics & Optimization, Natural Language Processing, Reinforcement Learning, Robotics, Speech & Audio
Authors
Topics
Artificial Intelligence > Core AI > Agent Systems
Machine Learning > Learning Types > Self-Supervised Learning
Natural Language Processing > Understanding > Semantic Analysis
Natural Language Processing > Generation > Language Modeling
Natural Language Processing > Resources & Methods > Lexical Semantics