2024 AISTATS AISTATS 2024

A Bayesian Learning Algorithm for Unknown Zero-sum Stochastic Games with an Arbitrary Opponent

Abstract

In this paper, we propose Posterior Sampling Reinforcement Learning for Zero-sum Stochastic Games (PSRL-ZSG), the first online learning algorithm that achieves Bayesian regret bound of $\tilde\mathcal{O}(HS\sqrt{AT})$ in the infinite-horizon zero-sum stochastic games with average-reward criterion. Here $H$ is an upper bound on the span of the bias function, $S$ is the number of states, $A$ is the number of joint actions and $T$ is the horizon. We consider the online setting where the opponent can not be controlled and can take any arbitrary time-adaptive history-dependent strategy. Our regret bound improves on the best existing regret bound of $\tilde\mathcal{O}(\sqrt[3]{DS^2AT^2})$ by Wei et al., (2017) under the same assumption and matches the theoretical lower bound in $T$.

🌉 Interdisciplinary Bridge — Artificial Intelligence and Machine Learning
🧭 Keyword Pioneer — bayesian regret bound
🐝 Cross-Pollinator — Artificial Intelligence, Computer Vision, Deep Learning, Machine Learning, Mathematics & Optimization, Reinforcement Learning