Papers
1,854 papers found
3D Crowd Counting via Multi-View Fusion with 3D Gaussian Kernels
Qi Zhang, Antoni B. Chan
3D²-Actor: Learning Pose-Conditioned 3D-Aware Denoiser for Realistic Gaussian Avatar Modeling
Zichen Tang, Hongyu Yang, Hanchen Zhang et al.
3D Gaussian Rendering Can Be Sparser: Efficient Rendering via Learned Fragment Pruning
Zhifan Ye, Chenxi Wan, Chaojian Li et al.
Learning Interaction-aware 3D Gaussian Splatting for One-shot Hand Avatars
Xuan Huang, Hanhui Li, Wanquan Liu et al.
WildGaussians: 3D Gaussian Splatting In the Wild
Jonas Kulhanek, Songyou Peng, Zuzana Kukelova et al.
GaussianMarker: Uncertainty-Aware Copyright Protection of 3D Gaussian Splatting
Xiufeng Huang, Ruiqi Li, Yiu-ming Cheung et al.
Epipolar-Free 3D Gaussian Splatting for Generalizable Novel View Synthesis
Zhiyuan Min, Yawei Luo, Jianwen Sun et al.
GS-Hider: Hiding Messages into 3D Gaussian Splatting
Xuanyu Zhang, Jiarui Meng, Runyi Li et al.
ContextGS : Compact 3D Gaussian Splatting with Anchor Level Context Model
Yufei Wang, Zhihao Li, Lanqing Guo et al.
GeoLRM: Geometry-Aware Large Reconstruction Model for High-Quality 3D Gaussian Generation
Chubin Zhang, Hongliang Song, Yi Wei et al.
GSGAN: Adversarial Learning for Hierarchical Generation of 3D Gaussian Splats
Sangeek Hyun, Jae-Pil Heo
Binocular-Guided 3D Gaussian Splatting with View Consistency for Sparse View Synthesis
Liang Han, Junsheng Zhou, Yu-Shen Liu et al.
Normal-GS: 3D Gaussian Splatting with Normal-Involved Rendering
Meng Wei, Qianyi Wu, Jianmin Zheng et al.
Dynamic 3D Gaussian Fields for Urban Areas
Tobias Fischer, Jonas Kulhanek, Samuel Rota Bulò et al.
HiCoM: Hierarchical Coherent Motion for Dynamic Streamable Scenes with 3D Gaussian Splatting
Qiankun Gao, Jiarui Meng, Chengxiang Wen et al.
3D Gaussian Splatting as Markov Chain Monte Carlo
Shakiba Kheradmand, Daniel Rebain, Gopal Sharma et al.
Variational Multi-scale Representation for Estimating Uncertainty in 3D Gaussian Splatting
Ruiqi Li, Yiu-ming Cheung
GaussianCut: Interactive segmentation via graph cut for 3D Gaussian Splatting
Umangi Jain, Ashkan Mirzaei, Igor Gilitschenski
MotionGS: Exploring Explicit Motion Guidance for Deformable 3D Gaussian Splatting
Ruijie Zhu, Yanzhe Liang, Hanzhi Chang et al.
FreeSplat: Generalizable 3D Gaussian Splatting Towards Free View Synthesis of Indoor Scenes
Yunsong Wang, Tianxin Huang, Hanlin Chen et al.
Effective Rank Analysis and Regularization for Enhanced 3D Gaussian Splatting
Junha Hyung, Susung Hong, Sungwon Hwang et al.
LP-3DGS: Learning to Prune 3D Gaussian Splatting
Zhaoliang Zhang, Tianchen Song, Yongjae Lee et al.
3DGS-Enhancer: Enhancing Unbounded 3D Gaussian Splatting with View-consistent 2D Diffusion Priors
Xi Liu, Chaoyi Zhou, Siyu Huang
LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS
Zhiwen Fan, Kevin Wang, Kairun Wen et al.
GigaGS: 3D Gaussian Based Planar Representation for Large-Scene Surface Reconstruction
Junyi Chen, Weicai Ye, Yifan Wang et al.