Papers
2,605 papers found
HDR-GS: Efficient High Dynamic Range Novel View Synthesis at 1000x Speed via Gaussian Splatting
Yuanhao Cai, Zihao Xiao, Yixun Liang et al.
Binocular-Guided 3D Gaussian Splatting with View Consistency for Sparse View Synthesis
Liang Han, Junsheng Zhou, Yu-Shen Liu et al.
HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priors
Panwang Pan, Zhuo Su, Chenguo Lin et al.
Normal-GS: 3D Gaussian Splatting with Normal-Involved Rendering
Meng Wei, Qianyi Wu, Jianmin Zheng et al.
HiCoM: Hierarchical Coherent Motion for Dynamic Streamable Scenes with 3D Gaussian Splatting
Qiankun Gao, Jiarui Meng, Chengxiang Wen et al.
3D Gaussian Splatting as Markov Chain Monte Carlo
Shakiba Kheradmand, Daniel Rebain, Gopal Sharma et al.
Variational Multi-scale Representation for Estimating Uncertainty in 3D Gaussian Splatting
Ruiqi Li, Yiu-ming Cheung
GaussianCut: Interactive segmentation via graph cut for 3D Gaussian Splatting
Umangi Jain, Ashkan Mirzaei, Igor Gilitschenski
Structure Consistent Gaussian Splatting with Matching Prior for Few-shot Novel View Synthesis
Rui Peng, Wangze Xu, Luyang Tang et al.
MotionGS: Exploring Explicit Motion Guidance for Deformable 3D Gaussian Splatting
Ruijie Zhu, Yanzhe Liang, Hanzhi Chang et al.
FreeSplat: Generalizable 3D Gaussian Splatting Towards Free View Synthesis of Indoor Scenes
Yunsong Wang, Tianxin Huang, Hanlin Chen et al.
Effective Rank Analysis and Regularization for Enhanced 3D Gaussian Splatting
Junha Hyung, Susung Hong, Sungwon Hwang et al.
DisC-GS: Discontinuity-aware Gaussian Splatting
Haoxuan Qu, Zhuoling Li, Hossein Rahmani et al.
Subsurface Scattering for Gaussian Splatting
Jan-Niklas Dihlmann, Arjun Majumdar, Andreas Engelhardt et al.
LP-3DGS: Learning to Prune 3D Gaussian Splatting
Zhaoliang Zhang, Tianchen Song, Yongjae Lee et al.
Grid4D: 4D Decomposed Hash Encoding for High-Fidelity Dynamic Gaussian Splatting
Jiawei Xu, Zexin Fan, Jian Yang et al.
FewViewGS: Gaussian Splatting with Few View Matching and Multi-stage Training
Ruihong Yin, Vladimir Yugay, Yue Li et al.
Event-3DGS: Event-based 3D Reconstruction Using 3D Gaussian Splatting
Haiqian Han, Jianing Li, Henglu Wei et al.
4D Gaussian Splatting in the Wild with Uncertainty-Aware Regularization
Mijeong Kim, Jongwoo Lim, Bohyung Han
3DGS-Enhancer: Enhancing Unbounded 3D Gaussian Splatting with View-consistent 2D Diffusion Priors
Xi Liu, Chaoyi Zhou, Siyu Huang
KeyGS: A Keyframe-Centric Gaussian Splatting Method for Monocular Image Sequences
Keng-Wei Chang, Zi-Ming Wang, Shang-Hong Lai
EvHDR-GS: Event-guided HDR Video Reconstruction with 3D Gaussian Splatting
Zehao Chen, Zhan Lu, De Ma et al.
Cross-Spectral Gaussian Splatting with Spatial Occupancy Consistency
Haipeng Guo, Huanyu Liu, Jiazheng Wen et al.
GGS: Generalizable Gaussian Splatting for Lane Switching in Autonomous Driving
Huasong Han, Kaixuan Zhou, Xiaoxiao Long et al.
BloomScene: Lightweight Structured 3D Gaussian Splatting for Crossmodal Scene Generation
Xiaolu Hou, Mingcheng Li, Dingkang Yang et al.