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Game AI
511 directly classified papers
Papers per year
2003: 1
2006: 2
2007: 1
2008: 2
2009: 3
2010: 1
2011: 3
2012: 1
2013: 3
2014: 3
2015: 3
2016: 5
2017: 20
2018: 33
2019: 51
2020: 67
2021: 83
2022: 69
2023: 59
2024: 69
2025: 24
2026: 8
Papers
EnMatch: Matchmaking for Better Player Engagement via Neural Combinatorial Optimization
AAAI 2024
Sharing the Cost of Success: A Game for Evaluating and Learning Collaborative Multi-Agent Instruction Giving and Following Policies
COLING 2024
Mahjong AI Competition: Exploring AI Application in Complex Real-World Games
IJCAI 2024
Ethics in Action: Training Reinforcement Learning Agents for Moral Decision-making In Text-based Adventure Games
AISTATS 2024
Backpropagation Through Agents
AAAI 2024
Grounded Answers for Multi-agent Decision-making Problem through Generative World Model
NIPS 2024
0x.Yuan at SemEval-2024 Task 2: Agents Debating can reach consensus and produce better outcomes in Medical NLI task
SEMEVAL 2024
Melting Pot Contest: Charting the Future of Generalized Cooperative Intelligence
NIPS 2024
Human-Guided Moral Decision Making in Text-Based Games
AAAI 2024
Feint Behaviors and Strategies: Formalization, Implementation and Evaluation
NIPS 2024
Bootstrapped Policy Learning for Task-oriented Dialogue through Goal Shaping
EMNLP 2024
Rewarding What Matters: Step-by-Step Reinforcement Learning for Task-Oriented Dialogue
EMNLP 2024
Enhanced DouDiZhu Card Game Strategy Using Oracle Guiding and Adaptive Deep Monte Carlo Method
IJCAI 2024
Generating Converging Narratives for Games with Large Language Models
COLING 2024
Tackling Stackelberg Network Interdiction against a Boundedly Rational Adversary
IJCAI 2024
Auto MC-Reward: Automated Dense Reward Design with Large Language Models for Minecraft
CVPR 2024
C-GAIL: Stabilizing Generative Adversarial Imitation Learning with Control Theory
NIPS 2024
A Meta-Game Evaluation Framework for Deep Multiagent Reinforcement Learning
IJCAI 2024
The CoachAI Badminton Environment: Bridging the Gap between a Reinforcement Learning Environment and Real-World Badminton Games
AAAI 2024
Diversity Is Not All You Need: Training A Robust Cooperative Agent Needs Specialist Partners
NIPS 2024
Bridging Distributional and Risk-sensitive Reinforcement Learning with Provable Regret Bounds
JMLR 2024
Accelerate Multi-Agent Reinforcement Learning in Zero-Sum Games with Subgame Curriculum Learning
AAAI 2024
Learning to Resolve Social Dilemmas: A Survey (Abstract Reprint)
IJCAI 2024
Local and Adaptive Mirror Descents in Extensive-Form Games
NIPS 2024
PUZZLES: A Benchmark for Neural Algorithmic Reasoning
NIPS 2024
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