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Core AI
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Responsible AI
1991 directly classified papers
Papers per year
2011: 1
2016: 1
2017: 7
2018: 10
2019: 22
2020: 51
2021: 91
2022: 145
2023: 207
2024: 526
2025: 760
2026: 170
Papers
Teaching Large Language Models to Maintain Contextual Faithfulness via Synthetic Tasks and Reinforcement Learning
AAAI 2026
Hallucination as a Computational Boundary: A Hierarchy of Inevitability and the Oracle Escape
AAAI 2026
From Chaos to Clarity: A Knowledge Graph-Driven Audit Dataset Generation Framework for LLM Unlearning
AAAI 2026
Large Language Model Unlearning for Source Code
AAAI 2026
“Yuki Gets Sushi, David Gets Steak?”: Uncovering Gender and Racial Biases in LLM-Based Meal Recommendations
EACL 2026
Safe RAG by RAG: Untying the Bell That RAG Rang with the RAG Hand
AAAI 2026
HEV Generative Sandbox: A Framework for Assessing Domain-Specific Social Risks Through Human-LLM Simulation
AAAI 2026
SafeLens: Segment-Level Hate Speech Detection in Online Videos
AAAI 2026
Situating Youth Agency in Designing AI & Art Policies
AAAI 2026
AUVIC: Adversarial Unlearning of Visual Concepts for Multi-modal Large Language Models
AAAI 2026
Auto-PRE: An Automatic and Cost-Efficient Peer-Review Framework for Language Generation Evaluation
AAAI 2026
PriAgent: A Collaborative Multi-Agent Framework for Auditing Android Privacy Compliance
AAAI 2026
REFO: Reinforced Evolutionary Faithfulness Optimization for Large Language Models
AAAI 2026
Does Question Really Matter? The Attribution of Answer Bias in LLM Evaluation
AAAI 2026
Addressing Polarization and Unfairness in Performative Prediction
AAAI 2026
Fair Bayesian Data Selection via Generalized Discrepancy Measures
AAAI 2026
MoHoBench: Assessing Honesty of Multimodal Large Language Models via Unanswerable Visual Questions
AAAI 2026
Digital Forensic AI You Can Explain: A Case Study on Video Source Camera Identification
WACV 2026
ALPHA: Action-Based Learning for Pluralistic Human Alignment in Large Language Models
AAAI 2026
Learning to Use AI for Learning: Teaching Responsible Use of AI Chatbot to K-12 Students Through an AI Literacy Module
AAAI 2026
The Essentials of AI for Life and Society: A Full-Scale AI Literacy Course Accessible to All
AAAI 2026
Beetrap-MC: A Minecraft-Based AI Literacy Tool for Teaching Filter Bubbles to Middle School Students
AAAI 2026
Games of Representation: Developing Card-Based Activities to Teach About Representation and Bias in AI Datasets
AAAI 2026
From Decisions to Multiplicity: Frameworks, Theories, and Applications
AAAI 2026
Diffusion for Combating the Hallucination in Large Language Models (Student Abstract)
AAAI 2026
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