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Computer Graphics
651 directly classified papers
Papers per year
2002: 1
2006: 1
2012: 1
2013: 15
2014: 4
2015: 10
2016: 8
2017: 9
2018: 17
2019: 21
2020: 36
2021: 68
2022: 52
2023: 57
2024: 118
2025: 211
2026: 22
Papers
SyncViolinist: Music-Oriented Violin Motion Generation Based on Bowing and Fingering
WACV 2025
ATLAS: Decoupling Skeletal and Shape Parameters for Expressive Parametric Human Modeling
ICCV 2025
OmniGS: Fast Radiance Field Reconstruction using Omnidirectional Gaussian Splatting
WACV 2025
7DGS: Unified Spatial-Temporal-Angular Gaussian Splatting
ICCV 2025
CRAFT: Designing Creative and Functional 3D Objects
WACV 2025
MamTiff-CAD: Multi-Scale Latent Diffusion with Mamba+ for Complex Parametric Sequence
ICCV 2025
EdgeGaussians - 3D Edge Mapping via Gaussian Splatting
WACV 2025
HumanOLAT: A Large-Scale Dataset for Full-Body Human Relighting and Novel-View Synthesis
ICCV 2025
ROSA: Reconstructing Object Shape and Appearance Textures by Adaptive Detail Transfer
WACV 2025
RESCUE: Crowd Evacuation Simulation via Controlling SDM-United Characters
ICCV 2025
Stable Autofocus with Focal Consistency Loss
WACV 2025
TeRA: Rethinking Text-guided Realistic 3D Avatar Generation
ICCV 2025
Separating Direct and Global Components from Novel Viewpoints
WACV 2025
GS-ID: Illumination Decomposition on Gaussian Splatting via Adaptive Light Aggregation and Diffusion-Guided Material Priors
ICCV 2025
CLASS: Conditional Latent Architecture for Search and Synthesis of Design Layouts
WACV 2025
Sequential Gaussian Avatars with Hierarchical Motion Context
ICCV 2025
Assessing the Quality of 3D Reconstruction in the Absence of Ground Truth: Application to a Multimodal Archaeological Dataset
WACV 2025
DMesh++: An Efficient Differentiable Mesh for Complex Shapes
ICCV 2025
V2M4: 4D Mesh Animation Reconstruction from a Single Monocular Video
ICCV 2025
FontAnimate: High Quality Few-shot Font Generation via Animating Font Transfer Process
ICCV 2025
GRICP: Granular-Ball Iterative Closest Point with Multikernel Correntropy for Point Cloud Fine Registration
AAAI 2025
DanceEditor: Towards Iterative Editable Music-driven Dance Generation with Open-Vocabulary Descriptions
ICCV 2025
BloomScene: Lightweight Structured 3D Gaussian Splatting for Crossmodal Scene Generation
AAAI 2025
InterGSEdit: Interactive 3D Gaussian Splatting Editing with 3D Geometry-Consistent Attention Prior
ICCV 2025
EGSRAL:An Enhanced 3D Gaussian Splatting Based Renderer with Automated Labeling for Large-Scale Driving Scene
AAAI 2025
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