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Computer Vision
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Analysis
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3D Vision
7218 directly classified papers
Papers per year
2006: 11
2007: 4
2008: 5
2009: 5
2010: 7
2011: 4
2012: 10
2013: 175
2014: 109
2015: 195
2016: 110
2017: 116
2018: 171
2019: 384
2020: 414
2021: 733
2022: 621
2023: 1178
2024: 1113
2025: 1532
2026: 321
Papers
OPFormer: Object Pose Estimation Leveraging Foundation Model with Geometric Encoding
WACV 2026
Global Focal and Radial Distortion Averaging from Radial Fundamental Matrices for Robust Self-Calibration
WACV 2026
SCORP: Scene-Consistent Object Refinement via Proxy Generation and Tuning
WACV 2026
TED-4DGS: Temporally Activated and Embedding-based Deformation for 4DGS Compression
WACV 2026
DF-Mamba: Deformable State Space Modeling for 3D Hand Pose Estimation in Interactions
WACV 2026
Optimization-Free Style Transfer for 3D Gaussian Splats
WACV 2026
V2XScene: Multi-View Consistent 3D Scene Simulation for Collaborative Perception
WACV 2026
3DSceneEditor: Controllable 3D Scene Editing with Gaussian Splatting
WACV 2026
Occlusion Boundary and Depth: Mutual Enhancement via Multi-Task Learning
WACV 2026
S2O: Static to Openable Enhancement for Articulated 3D Objects
WACV 2026
PoseGaussian: Pose-Driven Novel View Synthesis for Robust 3D Human Reconstruction
WACV 2026
Splatter Layout: Geometry-embedded 3D Reconstruction via Surface Unfolding
WACV 2026
BlendCLIP: Bridging Synthetic and Real Domains for Zero-Shot 3D Object Classification with Multimodal Pretraining
WACV 2026
VIZOR: Viewpoint-Invariant Zero-Shot Scene Graph Generation for 3D Scene Reasoning
WACV 2026
Towards Streaming LiDAR Object Detection with Point Clouds as Egocentric Sequences
WACV 2026
FairScene: Learning Class-Disentangled 2D/3D Representations for Semantic Scene Completion
WACV 2026
Revisiting an Old Perspective Projection for Monocular 3D Morphable Models Regression
WACV 2026
PS3: Part Level Instance Segmentation in 3D
WACV 2026
Layout Anything: One Transformer for Universal Room Layout Estimation
WACV 2026
TS-PCI: Point Cloud Frame Interpolation with Time-Aware Point Cloud Sampling and Self-Supervised Learning Strategy
WACV 2026
EllipssianNet: Image-guided Sampling of 2D Gaussians for Gaussian Splatting
WACV 2026
Inpaint360GS: Efficient Object-Aware 3D Inpainting via Gaussian Splatting for 360deg Scenes
WACV 2026
CSGaussian: Progressive Rate-Distortion Compression and Segmentation for 3D Gaussian Splatting
WACV 2026
FastPose-ViT: A Vision Transformer for Real-Time Spacecraft Pose Estimation
WACV 2026
OracleGS: Grounding Generative Priors for Sparse-View Gaussian Splatting
WACV 2026
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