2024 CVPR CVPR 2024

GenesisTex: Adapting Image Denoising Diffusion to Texture Space

Abstract

We present GenesisTex a novel method for synthesizing textures for 3D geometries from text descriptions. GenesisTex adapts the pretrained image diffusion model to texture space by texture space sampling. Specifically we maintain a latent texture map for each viewpoint which is updated with predicted noise on the rendering of the corresponding viewpoint. The sampled latent texture maps are then decoded into a final texture map. During the sampling process we focus on both global and local consistency across multiple viewpoints: global consistency is achieved through the integration of style consistency mechanisms within the noise prediction network and low-level consistency is achieved by dynamically aligning latent textures. Finally we apply reference-based inpainting and img2img on denser views for texture refinement. Our approach overcomes the limitations of slow optimization in distillation-based methods and instability in inpainting-based methods. Experiments on meshes from various sources demonstrate that our method surpasses the baseline methods quantitatively and qualitatively.

🌉 Interdisciplinary Bridge — Computer Science and Computer Vision and Deep Learning
🧭 Keyword Pioneer — latent texture map
🐣 Hot Topic Early Bird — computer graphics
🐝 Cross-Pollinator — Artificial Intelligence, Computer Science, Computer Vision, Data Science & Analytics, Deep Learning, Healthcare & Medicine, Interdisciplinary, Knowledge & Reasoning, Machine Learning, Mathematics & Optimization, Natural Language Processing, Reinforcement Learning, Robotics, Security & Privacy, Speech & Audio