2022
COLING
COLING 2022
MCS: An In-battle Commentary System for MOBA Games
Abstract
AbstractThis paper introduces a generative system for in-battle real-time commentary in mobile MOBA games. Event commentary is important for battles in MOBA games, which is applicable to a wide range of scenarios like live streaming, e-sports commentary and combat information analysis. The system takes real-time match statistics and events as input, and an effective transform method is designed to convert match statistics and utterances into consistent encoding space. This paper presents the general framework and implementation details of the proposed system, and provides experimental results on large-scale real-world match data.
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Interdisciplinary Bridge
— Artificial Intelligence and Computer Science and Deep Learning and Natural Language Processing and Reinforcement Learning
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Keyword Pioneer
— game commentary
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Cross-Pollinator
— Artificial Intelligence, Computer Science, Computer Vision, Data Science & Analytics, Deep Learning, Healthcare & Medicine, Interdisciplinary, Knowledge & Reasoning, Machine Learning, Mathematics & Optimization, Natural Language Processing, Reinforcement Learning, Robotics, Security & Privacy, Speech & Audio
Authors
Xiaofeng Qi
,
CHAO LI
,
Zhongping Liang
,
Jigang Liu
,
Cheng Zhang
,
Yuanxin Wei
,
Lin Yuan
,
Guang Yang
,
Lanxiao Huang
,
Min Li