Papers
1,038 papers found
GaussianCut: Interactive segmentation via graph cut for 3D Gaussian Splatting
Umangi Jain, Ashkan Mirzaei, Igor Gilitschenski
Structure Consistent Gaussian Splatting with Matching Prior for Few-shot Novel View Synthesis
Rui Peng, Wangze Xu, Luyang Tang et al.
DC-Gaussian: Improving 3D Gaussian Splatting for Reflective Dash Cam Videos
Linhan Wang, Kai Cheng, Shuo Lei et al.
MotionGS: Exploring Explicit Motion Guidance for Deformable 3D Gaussian Splatting
Ruijie Zhu, Yanzhe Liang, Hanzhi Chang et al.
Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set
Wenyuan Zhang, Yu-Shen Liu, Zhizhong Han
FreeSplat: Generalizable 3D Gaussian Splatting Towards Free View Synthesis of Indoor Scenes
Yunsong Wang, Tianxin Huang, Hanlin Chen et al.
Effective Rank Analysis and Regularization for Enhanced 3D Gaussian Splatting
Junha Hyung, Susung Hong, Sungwon Hwang et al.
DisC-GS: Discontinuity-aware Gaussian Splatting
Haoxuan Qu, Zhuoling Li, Hossein Rahmani et al.
Subsurface Scattering for Gaussian Splatting
Jan-Niklas Dihlmann, Arjun Majumdar, Andreas Engelhardt et al.
LP-3DGS: Learning to Prune 3D Gaussian Splatting
Zhaoliang Zhang, Tianchen Song, Yongjae Lee et al.
Grid4D: 4D Decomposed Hash Encoding for High-Fidelity Dynamic Gaussian Splatting
Jiawei Xu, Zexin Fan, Jian Yang et al.
FewViewGS: Gaussian Splatting with Few View Matching and Multi-stage Training
Ruihong Yin, Vladimir Yugay, Yue Li et al.
Event-3DGS: Event-based 3D Reconstruction Using 3D Gaussian Splatting
Haiqian Han, Jianing Li, Henglu Wei et al.
4D Gaussian Splatting in the Wild with Uncertainty-Aware Regularization
Mijeong Kim, Jongwoo Lim, Bohyung Han
3DGS-Enhancer: Enhancing Unbounded 3D Gaussian Splatting with View-consistent 2D Diffusion Priors
Xi Liu, Chaoyi Zhou, Siyu Huang
AV-Cloud: Spatial Audio Rendering Through Audio-Visual Cloud Splatting
Mingfei Chen, Eli Shlizerman
KeyGS: A Keyframe-Centric Gaussian Splatting Method for Monocular Image Sequences
Keng-Wei Chang, Zi-Ming Wang, Shang-Hong Lai
EvHDR-GS: Event-guided HDR Video Reconstruction with 3D Gaussian Splatting
Zehao Chen, Zhan Lu, De Ma et al.
Cross-Spectral Gaussian Splatting with Spatial Occupancy Consistency
Haipeng Guo, Huanyu Liu, Jiazheng Wen et al.
GGS: Generalizable Gaussian Splatting for Lane Switching in Autonomous Driving
Huasong Han, Kaixuan Zhou, Xiaoxiao Long et al.
BloomScene: Lightweight Structured 3D Gaussian Splatting for Crossmodal Scene Generation
Xiaolu Hou, Mingcheng Li, Dingkang Yang et al.
GaussianSR: High Fidelity 2D Gaussian Splatting for Arbitrary-Scale Image Super-Resolution
Jintong Hu, Bin Xia, Bin Chen et al.
Motion Decoupled 3D Gaussian Splatting for Dynamic Object Representation
Xiao Hu, Libo Long, Jochen Lang
EGSRAL:An Enhanced 3D Gaussian Splatting Based Renderer with Automated Labeling for Large-Scale Driving Scene
Yixiong Huo, Guangfeng Jiang, Hongyang Wei et al.
Efficient Gaussian Splatting for Monocular Dynamic Scene Rendering via Sparse Time-Variant Attribute Modeling
Hanyang Kong, Xingyi Yang, Xinchao Wang