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Planning
3112 directly classified papers
Papers per year
2000: 1
2003: 2
2005: 1
2006: 10
2007: 16
2008: 15
2009: 17
2010: 13
2011: 26
2012: 27
2013: 30
2014: 26
2015: 25
2016: 33
2017: 102
2018: 125
2019: 246
2020: 248
2021: 305
2022: 255
2023: 364
2024: 447
2025: 548
2026: 230
Papers
Self-Guided Planning and Repair Framework for Code Generation (Student Abstract)
AAAI 2026
PAGER: Proactive Monitoring Agent for Enterprise AI Assistant
AAAI 2026
Intention-Guided Cognitive Reasoning for Egocentric Long-Term Action Anticipation
AAAI 2026
Reducing Goal State Divergence with Environment Design
AAAI 2026
RENEW: Risk- and Energy-Aware Navigation in Dynamic Waterways
AAAI 2026
PhyPlan: Learning to Plan Tasks with Generalizable and Rapid Physical Reasoning for Embodied Manipulation
AAAI 2026
Planning in Branch-and-Bound: Model-Based Reinforcement Learning for Exact Combinatorial Optimization
AAAI 2026
Complex Instruction Following with Diverse Style Policies in Football Games
AAAI 2026
Efficient Multiagent Planning via Shared Action Suggestions
AAAI 2026
GRIP: Latent Field-Guided Graph Policy for Budget-Constrained Multi-Agent Routing
AAAI 2026
Hestia: Voxel-Face-Aware Hierarchical Next-Best-View Acquisition for Efficient 3D Reconstruction
WACV 2026
Hierarchical Reinforcement Learning with Topology-Aware Exploration Framework for Multi-path Commodity Flow Problem
AAAI 2026
Chain-of-Look Spatial Reasoning for Dense Surgical Instrument Counting
WACV 2026
Hybrid State Representation for Video Procedure Planning
WACV 2026
WALDO: Where Unseen Model-based 6D Pose Estimation Meets Occlusion
WACV 2026
Requirements for Aligned, Dynamic Resolution of Conflicts in Operational Constraints
AAAI 2026
A Framework for Belief-based Programs and Their Verification (Abstract Reprint)
AAAI 2026
Explanations for Sequential Decision-Making – an Overview
AAAI 2026
Testing Under Strategic Manipulation: Mechanism Design for Human and AI Institutions
AAAI 2026
Decidable Multi-agent Epistemic Planning: A Situation Calculus Approach
AAAI 2026
Symbolic Planning and Multi-Agent Path Finding in Extremely Dense Environments with Unassigned Agents
AAAI 2026
Enhancing PIBT via Multi-Action Operations
AAAI 2026
Dominance Pruning and Heuristics in Optimal Adversarial Non-Deterministic Planning
AAAI 2026
MeshA*: Efficient Path Planning with Motion Primitives
AAAI 2026
From Tokens to Latent States: Leveraging Pre-trained Language Models for Improving Partially Observable Reinforcement Learning
AAAI 2026
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