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Computer Graphics
651 directly classified papers
Papers per year
2002: 1
2006: 1
2012: 1
2013: 15
2014: 4
2015: 10
2016: 8
2017: 9
2018: 17
2019: 21
2020: 36
2021: 68
2022: 52
2023: 57
2024: 118
2025: 211
2026: 22
Papers
OmniGS: Fast Radiance Field Reconstruction using Omnidirectional Gaussian Splatting
WACV 2025
CRAFT: Designing Creative and Functional 3D Objects
WACV 2025
EdgeGaussians - 3D Edge Mapping via Gaussian Splatting
WACV 2025
ROSA: Reconstructing Object Shape and Appearance Textures by Adaptive Detail Transfer
WACV 2025
Stable Autofocus with Focal Consistency Loss
WACV 2025
Separating Direct and Global Components from Novel Viewpoints
WACV 2025
CLASS: Conditional Latent Architecture for Search and Synthesis of Design Layouts
WACV 2025
Assessing the Quality of 3D Reconstruction in the Absence of Ground Truth: Application to a Multimodal Archaeological Dataset
WACV 2025
Generating Physically Stable and Buildable Brick Structures from Text
ICCV 2025
MaGS: Reconstructing and Simulating Dynamic 3D Objects with Mesh-adsorbed Gaussian Splatting
ICCV 2025
StochasticSplats: Stochastic Rasterization for Sorting-Free 3D Gaussian Splatting
ICCV 2025
7DGS: Unified Spatial-Temporal-Angular Gaussian Splatting
ICCV 2025
MUSt3R: Multi-view Network for Stereo 3D Reconstruction
CVPR 2025
RobustSplat: Decoupling Densification and Dynamics for Transient-Free 3DGS
ICCV 2025
CADDreamer: CAD Object Generation from Single-view Images
CVPR 2025
HumanOLAT: A Large-Scale Dataset for Full-Body Human Relighting and Novel-View Synthesis
ICCV 2025
LEGO-Maker: A Semantic-Driven Algorithm for Text-to-3D Generation
ICCV 2025
Monocular Facial Appearance Capture in the Wild
ICCV 2025
3DTopia-XL: Scaling High-quality 3D Asset Generation via Primitive Diffusion
CVPR 2025
SVG-Head: Hybrid Surface-Volumetric Gaussians for High-Fidelity Head Reconstruction and Real-Time Editing
ICCV 2025
RESCUE: Crowd Evacuation Simulation via Controlling SDM-United Characters
ICCV 2025
GFPack++: Attention-Driven Gradient Fields for Optimizing 2D Irregular Packing
ICCV 2025
Textured 3D Regenerative Morphing with 3D Diffusion Prior
ICCV 2025
LocalDyGS: Multi-view Global Dynamic Scene Modeling via Adaptive Local Implicit Feature Decoupling
ICCV 2025
GS-ID: Illumination Decomposition on Gaussian Splatting via Adaptive Light Aggregation and Diffusion-Guided Material Priors
ICCV 2025
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