2026 WACV WACV 2026

Training-free Multi-view 4D Human Motion Reconstruction Virtual Reality System

Abstract

Human mesh recovery offers substantial potential for detailed behavior analysis and understanding of complex human-environment interactions. In this paper, we propose a novel 4D Human Motion Reconstruction Virtual Reality System that integrates advanced 4D multi-view human mesh recovery and high-quality 3D environment reconstruction using 3D Gaussian Splatting (3DGS). Our system seamlessly combines detailed 4D human behavior capture with accurate 3D environment reconstruction, significantly extending traditional visual monitoring approaches. Visualization through an interactive Virtual Reality (VR) platform enables dynamic interaction representation using accurately reconstructed virtual environments and computer-generated (CG) avatars. Experimental results from realistic scenarios validate the effectiveness of our framework in providing immersive experiences and precise human-environment modeling, demonstrating a significant advancement in a practical human-centered representation approach. Our approach consistently outperforms existing state-of-the-art methods, achieving reductions in mesh errors of 24% in PVE and 32% in MPJPE on the CHI3D dataset, and 17% in MPJPE and 64% in translation error on the Hi4D dataset compared to other multi-view methods. The project is available at: https://att100.github.io/MV4DHMR.

🌉 Interdisciplinary Bridge — Artificial Intelligence and Computer Science and Computer Vision and Robotics
🐝 Cross-Pollinator — Artificial Intelligence, Computer Science, Computer Vision, Data Science & Analytics, Deep Learning, Healthcare & Medicine, Interdisciplinary, Knowledge & Reasoning, Machine Learning, Mathematics & Optimization, Natural Language Processing, Reinforcement Learning, Robotics, Security & Privacy, Speech & Audio