2013 ICCV ICCV 2013

Large-Scale Multi-resolution Surface Reconstruction from RGB-D Sequences

Abstract

We propose a method to generate highly detailed, textured 3D models of large environments from RGB-D sequences. Our system runs in real-time on a standard desktop PC with a state-of-the-art graphics card. To reduce the memory consumption, we fuse the acquired depth maps and colors in a multi-scale octree representation of a signed distance function. To estimate the camera poses, we construct a pose graph and use dense image alignment to determine the relative pose between pairs of frames. We add edges between nodes when we detect loop-closures and optimize the pose graph to correct for long-term drift. Our implementation is highly parallelized on graphics hardware to achieve real-time performance. More specifically, we can reconstruct, store, and continuously update a colored 3D model of an entire corridor of nine rooms at high levels of detail in real-time on a single GPU with 2.5GB.

🚀 Conference Pioneer — ICCV 2013
🌉 Interdisciplinary Bridge — Computer Science and Computer Vision and Robotics
📈 Trend Setter — Navigation
🧭 Keyword Pioneer — octree representation
🐣 Hot Topic Early Bird — surface reconstruction
🐝 Cross-Pollinator — Artificial Intelligence, Computer Science, Computer Vision, Data Science & Analytics, Deep Learning, Healthcare & Medicine, Interdisciplinary, Knowledge & Reasoning, Machine Learning, Mathematics & Optimization, Reinforcement Learning, Robotics, Security & Privacy